6/24/2023 0 Comments Storyboard quick game controller![]() We've made it super easy to use without being over complicated. The main 3D Level Editor is where you design your game. With integrated video tutorials and quick key shortcut help users will get to grips with GameGuru MAX in no time. The menus, toolbar and dock-able windows are responsive and smooth, and easy to use for seasoned game-makers and novices alike. GameGuru MAX features a fully customizable game-making user interface that's ideal for rapid design and level creation. GameGuru MAX is a 3D game-maker that makes the creation of your game simple, quick and easy – no coding required! With all the tools and assets you need in one place you can start making your dream game in minutes! You can then control drag from the refresh control into the view controller code to create the target-action method.About This Software GameGuru MAX makes the creation of your game project simple, quick and easy – no coding required! To wire up the event from the UIRefreshControl to a method in our view controller switch to the assistant view in Interface Builder and select the view controller to show it alongside the storyboard. This sends a valueChanged event that we need to create an action method for in our view controller target. The only step left for us is to create the method that the system will call when the user pulls down the table to cause a refresh. The view controller takes care of the visual appearance for you. You do not need to worry about setting the frame or adding auto layout contraints for the refresh control. Once you have added the control it should show up in the documents browser pane of interface builder underneath the table view controller: If you do add a title remember to localize it. I also added a centered title to show “Pull to refresh”. Using Interface Builder select the table view controller in the storyboard and in the attributes inspector change the “Refreshing” option to “Enabled”: To get started we need to add the refresh control to the table view controller. ![]() ![]() We will use the refresh control to allow the user to shuffle the deck: The shuffle method does as the name suggests and randomizes the order of the deck. ( NSInteger ) tableView: ( UITableView * ) tableView numberOfRowsInSection: ( NSInteger ) section The table view controller has a separate data source: You can find the example project, named Refresh, in my GitHub CodeExamples repository if you want to look at the details but here is a quick description of the setup. The storyboard has a table view controller that shows a list of cards that we shuffle each time the user refreshes the view. The example Xcode project uses the single view application template. When the users pulls the table view down enough to trigger the refresh the control sends the UIControlEventValueChanged event to the action method in the target assigned to the refresh control. The table view controller takes care of adding the control in the view hierarchy and adjusting the size and position. ![]() Starting with iOS 10 you can also add a refresh control to a UIScrollView which by inheritance also makes it available to scroll, collection and table views. The UIRefreshControl object was new in iOS 6.0 and originally only worked with a UITableViewController. This post walks you through adding a refresh control to a table view controller using Interface Builder. It has become such a popular user interface control that Apple added direct support to UIKit in iOS 6. ![]() The pull-to-refresh mechanism for updating a table view was originally created by Loren Brichter for his Twitter client (later bought by Twitter). The workaround for the bug where the system never called the refresh action method is no longer needed. 2 Updated post and sample code for Xcode 8 and iOS 10. ![]()
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